![]() ![]() Manual shooter rod, two flipper buttons, a start button and a cutout for a tournament start button filled with a plastic plug. Kiss certainly doesn't look or feel like it was rushed, except maybe for the software which was at a relatively early stage when the game was first released.Īs is customary in these reviews, we'll begin our look at the game with the exterior artwork and hardware, before heading under the glass to examine the playfield features.Īs far as the cabinet and backbox are concerned, this is a standard Stern game with a It's no secret that Kiss was brought to production in a relatively short time - some have suggested it took just four months from John Borg's first playfield design to production starting, which would be an impressive team effort if it proved to be accurate. The LE and Premium models add a few bells and whistles to the mix, but it's fundamentally the same game. ![]() In this review we'll be examining the Pro version of the game which was the first to be produced and the most common variant found on location. Hello and welcome to the first part of our In-Depth Review of Stern's Kiss. ![]()
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